Below is a listing of archived news on CTProfiles. Up to 5 news posts are displayed per page.
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CT Team Road-map and Information
TS - 08/20/2006 @ 07:36pm
Recently we've had a lot of people asking, "What are you guys doing?" This should hopefully provide everyone with a bit of information regarding our current objectives, future plans, and long term goals...
The 'CT Team' is primarily comprised of two people, Cide (he does the coding) and TS (I do the designing). With the addition of CTProfiles, Marik joined our team as a server administrator to ensure the site and servers would work smoothly. There was another coder working on CTProfiles, but he is no longer playing WoW or working on the project. With him leaving, it set us back a bit and caused us to have to figure out how he did things so we could work with them. A lot of code had to be redone, and pages changed to work more smoothly as we increased performance, which has taken a lot longer than most would have hoped (us included). With the majority of those changes and recodes done, there is only one major part left...
CTProfiles servers -- Our top priority right now is keeping all of the CTProfiles servers up, stable, and running smooth. Marik and Cide have been working on setting up the database much better than its original design, and have completed that portion of it. The next step is to make code adjustments to a number of pages to ensure the new format is in place and working. I can't give an ETA on this process as it depends largely on how difficult it is to figure out everything and how it corresponds to the database. We're 'hoping' to have it done within two weeks, but worst case shouldn't be much longer than that. Best case, this weekend, but I'll be the pessimist in this case and say two weeks.
CTMod -- Mods have already been updated for the 1.12 patch, and the transition should be smooth. CT_RaidAssist has the largest changes coming, in that it will require everyone to get a new version so the channel format is updated with the new changes Blizzard is making. This means the new version coming out with 1.12 will not be compatible with older versions; there's no real way around this.
New Mods -- As a number of you may know, we have been developing a rather intricate mod for the past couple months, which has consumed the majority of our time when working on mods. We're finally going to announce that mod.
CT_RaidAssist 2 -- That's right, 2. We are developing a far more advanced, far more customizable, far more efficient, and far upgraded version of the most used mod for World of Warcraft. CTRA2 is nearing Beta and is looking great so far. The level of customization will appeal not only to users who want a different look or feel to the mod, but to designers as we have made it so easy to change, you will be able to create a skin that meets your needs. The options window has been completely changed, rearranged, and should be much easier to sort through now. The mod is much, much more efficient as it is a 100% recode, everything done from scratch, not using original CTRA code at all. Other additions and changes we have made will be there for you to see in Beta or once it is released, but suffice to say, it is and will be a great mod.
Other mods -- Yes, we do have 20 other mods to work on and update, no we have not forgotten about them. After the release of RA2, we have updates designed and planned for CT_BarMod, CT_BuffMod, and others. The updates will not only make those mods more efficient and faster, but should give players much more customizability. The designs are already in place, and these will be given a higher priority once CTRA2 is out.
CTProfiles additions -- Druid forms, Buffs, Recipes/Trade skills...there is a lot we want to add still. Druid forms are the first thing we will be adding, and we're hoping to have them in this month. The major thing holding us back from adding those is the site performance changes. We don't want to add them, then find that we need to alter the code we just put in, setting that back further. We should have them in and working within the next few weeks though. Clickable buffs has been a widely asked for feature, and it is also something we have begun work on. Over the next week or two I will be going through that to finish my design so coding can begin once Druid forms are in. Thanks to everyone that helped create the Buff Listing, compiling the data we need shouldn't be that hard now. Displaying recipes and tradeskills is another big feature. We have the ability to add it, but we're still debating the best method to go about doing so. There are other features we want to add to the site, and the only constraint seems to be time. We'll announce those plans in the future when we know we're closer to being able to release them.
'Unannounced CT site' -- That's correct, we have another unannounced site in the works. Unfortunately this site was being coded by the aforementioned member of the team that is no longer playing WoW and has lost all interest in the project. The site is about 65% complete, and unfortunately not being worked on right now. Due to the already high number of projects underway, we can't really spread Cide any more thin to work on the new site.
That being said, we may be looking to add another member or two to the team to work on our new projects. Yes, projects was plural. In addition to the new site, there are a few other big changes we have planned which will be more time consuming but should be well worth the effort in the end. If you would be interested in working on some of the most used projects in World of Warcraft, please feel free to contact us via our CTProfiles.net site. Unfortunately this isn't a 'job' for us, it's what we do in our free time, so we aren't able to offer monetary compensation. Our primary goal is to get the sites to a self-sustaining state, where they pay for themselves, and don't require us to pull out the checkbook.
Our sites are all designed using html, php, mysql, and java script. The new site is about on par with CTProfiles in terms of code structure and difficulty, possibly a little harder in some aspects. The database structure should however be much much more simple, and the limiting factors will be different.
Rest assured we are putting forth our fullest efforts to ensure mods are continually being updated, upgraded, and improved upon; as well as keeping our sites top notch for everyone to enjoy.
First stage of changes complete!
TS - 08/10/2006 @ 11:58pm
We've just completed our first stage of speed improvements to the site (sorry for the outage earlier) and plan on monitoring this change for a day or so and seeing how it goes before we proceed with the rest of the changes. The listings should function a bit faster now, without error (we hope) and other pages (like the characters page) should be drastically sped up. We still have more to do to speed things up and keep them stable but we want to test this batch of changes to see how everything reacts. Thanks for your patience and we hope you notice a difference!
The listings are currently restricting any search that returns over 20,000 results, which will cover things like searching by only level 60's, or by only a class. To make your search work right now, add more parameters. For example if you're a Hunter and want to compare other Hunters gear, clicking the class Hunter returns far too many results. Try narrowing it down to your class and level, so Hunter, level 60, and Troll. This will not only make your search successful, but much much faster. We hope to have full searches (just clicking a class) ready in the next few days, but this should keep things stable for now.
Now Accepting More Items!
TS - 07/24/2006 @ 08:58pm
We've been hard at work on some changes to our database which will allow us to add more functionality to the site, and the time has come to expand on it. We're now setup to accept additional item types and we need your help!
If you have never uploaded your Itemcache.wdb file, or even if you already have, uploading it now will help expand our database in preparation of the upcoming features. Visit our Item Database page to the left to upload it, or find out more information about it!
Also, we've begun compiling a listing of Buffs that will affect profiles in preparation of adding new features to the site. If you would like to help ensure our buffs list is complete, or just offer your feedback, check out the general forum post and let us know!
Link to post
Another Performance Increase
TS - 07/19/2006 @ 10:21pm
On Tuesday we finished another major performance increase which we believe should make the site much smoother and faster throughout. We'll be monitoring and adjusting as need be, but things are looking good so far. We believe most issues with the server that was having problems are also fixed, however there may still be a few small issues regarding the skills page or adding certain items to profiles. We hope to have the remaining bugs knocked out sometime today.
In other news, we fixed some of the final inconsistancies with crit%, dodge%, and incorrect stats that had been plaguing us. If you still have an issue with crit%, dodge%, or another stat being off from what it displays in game, please submit a contact form or post a forum post with a screenshot of your stats in game, your profile that matches the screenshot, and a screenshot of your character's base stats (naked). We will be going over any submissions to find the inconsistancies and hopefully get things squared away.
Our time is a bit divided right now as we are busy preparing mods for the 1.12 patch, so the next couple weeks may not bring much in the way of additions or major changes, but we do intend to keep on top of any bug fixes that arise. This however means that druid forms which are nearly ready, may be pushed back another short while. Our list of 'to-do' things is moving along, and each bug fix we get out of the way moves us closer to being able to add new and exciting features to the site.
New Image Server
Marik - 07/08/2006 @ 07:26pm
In an attempt to increase performance of the site, we've redirected the images/icons/etc to a new server. This should hopefully give a bit of a speed boost. Existing profiles will continue to load images off of the regular server until an item is added/changed/removed on your profile, all new profiles will load images from the new server. Thanks for using CTProfiles.net!